Floods happen at Cat RL or tower RL, or at quad during quad times. Quad and pent are almost always flooded — not because of a lock, to flip control with powerups. Hard to lock; back and forth. Rockets are scarce: the rocket ammo is in the trench, at the tower tele exit and at the top of the Cat SSG stairs.
Top-down from the analyzer's room meshes. Circles are items (quad green, red armor red, yellow gold, mega blue, RL orange, LG purple); diamonds are the named spawn points.
| Item | Room | Respawn |
|---|---|---|
| Quad | Quad | 60 s |
| Pentagram | yard | 5 min |
| Ring | cemetery | 5 min |
| Red armor | RA | 20 s |
| Yellow armor | tower | 20 s |
| Yellow armor | Cat | 20 s |
| Mega health | yard | 20 s after the holder is back at 100 |
| Mega health | cemetery | 20 s after the holder is back at 100 |
| Rocket launcher | tower | 30 s |
| Rocket launcher | Cat | 30 s |
| Grenade launcher | yard | 30 s |
| Super nailgun | RA.low | 30 s |
| Super shotgun | yard.tunnel | 30 s |
| Super shotgun | Cat | 30 s |
one red; two megas: the yard and the cemetery. Quad is entered by the door, the drop-down, or a rocket from Cat.
The names are the ones players use (confirmed by Peter). The percentage is from 60 one-second games: the share of spawns there, with the team locked, that ended inside 14 s. Which way to go off a spawn is an item-timer decision, not a fixed room; the Game Report shows the clock for every moment.
| from | way | fast | typical | runs |
|---|---|---|---|---|
| rl at Cat | straight | 0.8 | 1.7 | 1219 |
| via cathedral.YA → cathedral | 5.1 | 8.4 | 237 | |
| via cathedral.SSG → cathedral | 4.2 | 6.6 | 71 | |
| straight RJ | 1.1 | 2.5 | 54 | |
| via cathedral.YA → cathedral RJ | 5.1 | 10.6 | 36 | |
| quad/Cat high spawn | straight | 1.5 | 3 | 265 |
| via cathedral.YA → cathedral | 3.9 | 7.8 | 113 | |
| via Quad.ledge | 2.7 | 5 | 55 | |
| via cathedral.YA → cathedral → cathedral.YA → cathedral | 8.9 | 16.7 | 23 | |
| straight RJ | 1.8 | 5.1 | 43 | |
| ya at tower | via Quad.ledge | 1.9 | 2.5 | 284 |
| straight | 1 | 2.1 | 77 | |
| via tower.entry → Quad.ledge | 2.6 | 3.2 | 52 | |
| via tower.RL → tower → Quad.ledge | 4.4 | 7.3 | 42 | |
| via Quad.ledge RJ | 1.8 | 3.2 | 24 | |
| tower entry spawn | via Quad.ledge | 1.9 | 2.3 | 431 |
| via tower.RL → tower → Quad.ledge | 6.6 | 8.3 | 41 | |
| via tower.RL → tower.entry → Quad.ledge | 5.4 | 6.8 | 28 | |
| via tower → tower.entry → Quad.ledge | 3 | 3.4 | 20 | |
| via Quad.ledge RJ | 2.2 | 2.8 | 16 | |
| mid spawn | via Quad.ledge | 2.6 | 3.4 | 285 |
| via tower.entry → Quad.ledge | 3.6 | 4.9 | 74 | |
| via Quad.low → Quad.ledge | 2.8 | 3.9 | 20 | |
| via tower.entry → tower.RL → tower → Quad.ledge | 10.9 | 12 | 20 | |
| via tower.entry → tower → tower.entry → Quad.ledge | 4.6 | 5.6 | 16 | |
| ya at Cat | via cathedral | 2.6 | 5.3 | 373 |
| via Quad.high | 4.9 | 10.1 | 67 | |
| via cathedral → cathedral.YA → cathedral | 7.2 | 14.1 | 51 | |
| via cathedral → cathedral.SSG → cathedral | 7.8 | 11.9 | 39 | |
| via cathedral RJ | 3 | 7.9 | 43 | |
| Cat SSG spawn | via cathedral | 2.7 | 3.5 | 503 |
| via cathedral → cathedral.YA → cathedral | 6.4 | 10.1 | 69 | |
| via cathedral → cathedral.SSG → cathedral | 5.9 | 7.7 | 14 | |
| via cathedral → cathedral.YA → Quad.high | 12.6 | 15.6 | 12 | |
| via cathedral RJ | 2.6 | 3.9 | 23 | |
| rl at tower | via tower → Quad.ledge | 3.5 | 5.2 | 270 |
| via tower.entry → Quad.ledge | 3.5 | 5.4 | 88 | |
| via tower | 3.5 | 5 | 64 | |
| via tower → tower.RL → tower → Quad.ledge | 6.6 | 10.6 | 35 | |
| via tower → Quad.ledge RJ | 3.3 | 6.6 | 28 | |
| cemetery tele spawn | via tower.RL → tower → Quad.ledge | 4 | 5.6 | 126 |
| via tower.RL → tower | 4.1 | 5.2 | 30 | |
| via tower.RL → tower.entry → Quad.ledge | 5.3 | 7.4 | 25 | |
| via tower.RL → tower → tower.entry → Quad.ledge | 5.8 | 6.1 | 9 | |
| via tower.RL → tower → Quad.ledge RJ | 4.5 | 5.7 | 23 | |
| mh at cemetery | via cathedral.SSG → cathedral | 4.3 | 6 | 165 |
| via RA.low → cemetary → cathedral.SSG → cathedral | 6.3 | 10 | 26 | |
| via cathedral.SSG → cathedral → cathedral.YA → cathedral | 10 | 14.2 | 21 | |
| via cathedral | 4.3 | 5 | 20 | |
| via cathedral.SSG → cathedral RJ | 4 | 8.3 | 19 | |
| PENT | via yard → yard.tunnel → Quad.low → Quad.ledge | 7.7 | 9.7 | 7 |
| via yard → Quad.ledge RJ | 4.3 | 7.4 | 25 | |
| mh at yard | via yard.tunnel → Quad.low → Quad.ledge | 5 | 6.2 | 89 |
| via yard.tunnel → Quad.low → tower.entry → Quad.ledge | 6.1 | 8 | 29 | |
| via RA.cellar → RA.low → cemetary → cathedral.SSG → cathedral | 10.4 | 11.6 | 14 | |
| via Quad.ledge RJ | 1.9 | 3 | 44 | |
| via yard.Pent → yard → Quad.ledge RJ | 5.3 | 9.4 | 23 | |
| RA | via RA.window → cemetary.Ring → cemetary.tele → tower.RL → tower → Quad.ledge | 9.5 | 12.7 | 13 |
| via RA.window → cemetary.tele → tower.RL → tower → Quad.ledge | 8.6 | 13.4 | 12 | |
| via RA.low → cemetary → cathedral.SSG → cathedral | 9.6 | 13.9 | 10 | |
| via RA.window → cemetary.Ring → cemetary → cathedral.SSG → cathedral | 9.8 | 10.1 | 8 | |
| via RA.window → cemetary.tele → tower.RL → tower.entry → Quad.ledge | 9.8 | 15.7 | 6 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| mh at yard | straight | 0.5 | 1.2 | 240 |
| via RA.cellar → yard | 3.9 | 4.7 | 11 | |
| via yard.tunnel → yard | 3.6 | 3.9 | 8 | |
| straight RJ | 0.6 | 1.8 | 34 | |
| ya at tower | via yard | 1.7 | 2.7 | 29 |
| straight | 0.5 | 1.9 | 17 | |
| via Quad.ledge → yard | 4.6 | 4.6 | 5 | |
| via yard RJ | 1.4 | 1.9 | 6 | |
| tower entry spawn | via Quad.ledge → yard | 2.3 | 3.7 | 22 |
| via Quad.ledge | 2.3 | 2.4 | 7 | |
| via tower.RL → tower → yard | 7.8 | 8.2 | 5 | |
| quad/Cat high spawn | via yard | 2.3 | 3.7 | 27 |
| via cathedral.YA → Quad.high → yard | 6.3 | 16.5 | 5 | |
| via tower → yard | 3.6 | 3.9 | 5 | |
| via yard RJ | 5 | 6.8 | 7 | |
| mid spawn | via yard.tunnel → yard | 2.5 | 4.1 | 20 |
| via yard.tunnel | 2 | 2.3 | 19 | |
| via Quad.ledge → yard | 4 | 4.5 | 8 | |
| QUAD | via Quad.ledge → yard | 3 | 4.6 | 28 |
| via Quad.ledge | 2.7 | 3 | 9 | |
| rl at tower | via tower → yard | 3.6 | 5 | 22 |
| via tower | 4.9 | 6.6 | 10 | |
| via tower.entry → Quad.ledge → yard | 4.9 | 10.4 | 6 | |
| via tower → Quad.ledge → yard | 10.4 | 12.7 | 5 | |
| mh at cemetery | via RA.low → RA.cellar → yard | 3.7 | 5.4 | 26 |
| via RA.low → RA.cellar → yard RJ | 5.3 | 6.7 | 5 | |
| rl at Cat | via Quad → Quad.ledge → yard | 4.1 | 5.9 | 16 |
| via Quad → Quad.ledge | 3.6 | 4.3 | 8 | |
| via cathedral.YA → Quad.high → yard | 9.9 | 12.9 | 7 | |
| cemetery tele spawn | via tower.RL → tower → yard | 4.7 | 5.5 | 13 |
| ya at Cat | via Quad.high → yard | 4.8 | 11.4 | 16 |
| via cathedral → Quad → Quad.ledge → yard | 6.4 | 10.4 | 6 | |
| via Quad.high → yard RJ | 17.2 | 19.1 | 5 | |
| Cat SSG spawn | via cathedral → Quad → Quad.ledge | 5.6 | 5.9 | 5 |
| via cathedral → cathedral.YA → Quad.high → yard | 12 | 13.9 | 5 | |
| RA | via RA.cellar → yard | 5.4 | 7.1 | 7 |
| via RA.low → RA.cellar → yard | 8.4 | 10.3 | 5 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| cemetery tele spawn | via RA.window → RA.low | 3.4 | 4.6 | 140 |
| via RA.window | 2.2 | 3 | 64 | |
| via tower.RL → cemetary.tele → RA.window → RA.low | 6.9 | 9.8 | 30 | |
| via cemetary → RA.low | 7.7 | 9.6 | 19 | |
| via cemetary.Ring → cemetary → RA.low | 6.8 | 8.2 | 19 | |
| mh at cemetery | via RA.low | 4 | 5.8 | 375 |
| via RA.low → RA.cellar → RA.low | 6.7 | 8.8 | 32 | |
| via cemetary.Ring → RA.window | 3.7 | 5.2 | 19 | |
| via cemetary.Ring → RA.window → RA.low | 5.7 | 7.8 | 19 | |
| via RA.low RJ | 2.7 | 7.5 | 46 | |
| mh at yard | via RA.cellar → RA.low | 5.8 | 7.4 | 237 |
| via RA.cellar → RA.low → RA.window → RA.low | 5.7 | 7 | 17 | |
| via RA.cellar → RA.low → RA.cellar → RA.low | 10.1 | 12.2 | 8 | |
| via RA.cellar → RA.low RJ | 4.1 | 8 | 54 | |
| via yard.Pent → yard → RA.cellar → RA.low RJ | 10.2 | 13.9 | 10 | |
| ya at tower | via tower.RL → cemetary.tele → RA.window → RA.low | 7.9 | 10.8 | 20 |
| via yard → RA.cellar → RA.low | 7 | 9.1 | 19 | |
| via Quad.ledge → yard → RA.cellar → RA.low | 8.7 | 9.9 | 11 | |
| via RA.cellar → RA.low | 5.7 | 6.9 | 7 | |
| via yard → RA.cellar → RA.low RJ | 5.6 | 7.8 | 7 | |
| Cat SSG spawn | via cemetary → RA.low | 5.8 | 8.1 | 52 |
| via RA.low | 4.3 | 6.1 | 29 | |
| via cemetary.Ring → RA.window | 3.5 | 3.7 | 11 | |
| via cemetary → RA.low → RA.cellar → RA.low | 8.8 | 9.5 | 8 | |
| via cemetary → RA.low RJ | 4.2 | 7.6 | 15 | |
| rl at tower | via cemetary.tele → RA.window → RA.low | 6 | 9 | 81 |
| via cemetary.tele → RA.window | 4.5 | 5.8 | 33 | |
| via cemetary.tele → cemetary.Ring → cemetary → RA.low | 9 | 13.1 | 17 | |
| via tower → tower.RL → cemetary.tele → RA.window → RA.low | 12.3 | 16.5 | 16 | |
| via cemetary.tele → RA.window → RA.low RJ | 8.4 | 12.7 | 20 | |
| rl at Cat | via cathedral.SSG → cemetary → RA.low | 7 | 10.2 | 38 |
| via cathedral.SSG → RA.low | 5.8 | 9.1 | 17 | |
| via cathedral.YA → cathedral → cathedral.SSG → cemetary → RA.low | 12.6 | 15.9 | 11 | |
| via Quad → Quad.ledge → yard → RA.cellar → RA.low | 10.3 | 15 | 11 | |
| via cathedral.SSG → cemetary → RA.low RJ | 5.3 | 11.3 | 16 | |
| tower entry spawn | via Quad.ledge → yard → RA.cellar → RA.low | 7.6 | 9.5 | 33 |
| via tower.RL → cemetary.tele → RA.window → RA.low | 8.3 | 11.8 | 20 | |
| via tower.RL → cemetary.tele → RA.window | 6.5 | 6.9 | 11 | |
| via Quad.ledge → yard → RA.cellar → RA.low RJ | 8 | 9.1 | 11 | |
| via tower.RL → cemetary.tele → RA.window → RA.low RJ | 12.8 | 14.3 | 8 | |
| quad/Cat high spawn | via yard → RA.cellar → RA.low | 8.9 | 12.9 | 22 |
| via RA.cellar → RA.low | 9.3 | 11.8 | 10 | |
| via yard → RA.cellar → RA.low RJ | 11.4 | 12.6 | 10 | |
| mid spawn | via yard.tunnel → yard → RA.cellar → RA.low | 7.4 | 9 | 38 |
| via Quad.ledge → yard → RA.cellar → RA.low | 11.2 | 12.2 | 8 | |
| via tower.entry → tower.RL → cemetary.tele → RA.window → RA.low | 14.1 | 14.3 | 5 | |
| via yard.tunnel → yard → RA.cellar → RA.low → RA.window → RA.low | 8.6 | 9.3 | 5 | |
| via yard.tunnel → yard → RA.cellar → RA.low RJ | 8.7 | 9.3 | 13 | |
| PENT | via yard → RA.cellar → RA.low | 7.6 | 10.7 | 15 |
| via yard → RA.cellar → RA.low RJ | 9.1 | 12.3 | 9 | |
| QUAD | via Quad.ledge → yard → RA.cellar → RA.low | 9.2 | 11 | 19 |
| via cathedral → cathedral.SSG → cemetary → RA.low | 9.2 | 10.6 | 10 | |
| via cathedral → cathedral.YA → cathedral → cathedral.SSG → cemetary → RA.low | 16.6 | 20.9 | 6 | |
| via Quad.ledge → Quad.low → yard.tunnel → yard → RA.cellar → RA.low | 11.3 | 13.2 | 5 | |
| via Quad.ledge → yard → RA.cellar → RA.low RJ | 9.5 | 10.9 | 9 | |
| ya at Cat | via cathedral → cathedral.SSG → cemetary → RA.low | 9.2 | 13.5 | 16 |
| via Quad.high → yard → RA.cellar → RA.low | 15.1 | 16.9 | 8 | |
| via cathedral → cathedral.SSG → RA.low | 8 | 15 | 7 | |
| via cathedral → cathedral.SSG → cemetary → RA.low RJ | 9.8 | 15.1 | 11 | |
| via Quad.high → yard → RA.cellar → RA.low RJ | 13.5 | 20.2 | 5 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| mid spawn | via tower.entry → tower.RL | 6.2 | 8 | 193 |
| via tower.entry | 1.7 | 2.8 | 108 | |
| straight | 1.7 | 2.7 | 78 | |
| via Quad.low → tower.entry → tower.RL | 6.4 | 8.5 | 17 | |
| via tower.entry → tower.RL RJ | 5.6 | 9.2 | 19 | |
| rl at tower | straight | 1.3 | 2.7 | 2441 |
| via cemetary.tele → tower.RL | 4.2 | 7.2 | 97 | |
| via tower.RL | 2.5 | 4.3 | 27 | |
| via tower.entry → tower.RL | 7.1 | 8.6 | 14 | |
| straight RJ | 1.5 | 4.5 | 171 | |
| quad/Cat high spawn | straight | 1.2 | 2.2 | 66 |
| via Quad.ledge → tower.entry → tower.RL | 6.5 | 9.1 | 26 | |
| via tower.entry → tower.RL | 6.7 | 9.6 | 15 | |
| straight RJ | 1.8 | 3.6 | 58 | |
| via cathedral.YA → Quad.high RJ | 10.3 | 12.6 | 12 | |
| cemetery tele spawn | via tower.RL | 2.1 | 2.8 | 874 |
| via tower.RL → cemetary.tele → tower.RL | 4.9 | 7.3 | 28 | |
| via cemetary.Ring → cemetary.tele → tower.RL | 4.9 | 9.3 | 18 | |
| via tower.RL RJ | 2.3 | 3.6 | 128 | |
| via tower.RL → cemetary.tele → tower.RL RJ | 6.1 | 8.1 | 9 | |
| ya at Cat | via Quad.high | 3.9 | 6 | 29 |
| via cathedral → cathedral.YA → Quad.high | 9.4 | 15.4 | 10 | |
| via cathedral → Quad → Quad.ledge → tower.entry → tower.RL | 10.9 | 12.9 | 8 | |
| via Quad.high RJ | 3.7 | 8.3 | 37 | |
| via cathedral → cathedral.YA → Quad.high RJ | 11.4 | 12.1 | 8 | |
| tower entry spawn | via tower.RL | 3.9 | 5.2 | 516 |
| straight | 0.4 | 0.5 | 166 | |
| via tower.RL → cemetary.tele → tower.RL | 6.8 | 8.3 | 23 | |
| via tower.RL RJ | 4.4 | 6.9 | 50 | |
| straight RJ | 0.4 | 0.8 | 17 | |
| RA | via RA.window → cemetary.tele → tower.RL | 4.7 | 7.8 | 65 |
| via RA.window → cemetary.Ring → cemetary.tele → tower.RL | 6.4 | 10 | 61 | |
| via RA.low → RA.window → cemetary.tele → tower.RL | 5.8 | 12.9 | 15 | |
| via RA.window → cemetary.Ring → cemetary.tele → tower.RL RJ | 6.5 | 10.4 | 20 | |
| via RA.window → cemetary.tele → tower.RL RJ | 5.2 | 11.1 | 18 | |
| rl at Cat | via Quad → Quad.ledge → tower.entry → tower.RL | 7.4 | 9.1 | 25 |
| via cathedral.YA → Quad.high | 6.8 | 9.3 | 20 | |
| via cathedral.SSG → cemetary → cemetary.Ring → cemetary.tele → tower.RL | 11.2 | 13.5 | 14 | |
| via Quad → Quad.ledge → tower.entry | 5.2 | 5.5 | 13 | |
| via cathedral.YA → Quad.high RJ | 6 | 11 | 25 | |
| mh at cemetery | via cemetary.Ring → cemetary.tele → tower.RL | 6.3 | 8.1 | 73 |
| via RA.low → RA.window → cemetary.tele → tower.RL | 6 | 8 | 43 | |
| via RA.low → RA.cellar → yard → yard.tunnel → Quad.low → tower.entry → tower.RL | 13.9 | 17.6 | 15 | |
| via cemetary.tele → tower.RL RJ | 3.1 | 4.3 | 42 | |
| via cemetary.Ring → cemetary.tele → tower.RL RJ | 5.7 | 7.5 | 20 | |
| QUAD | via Quad.ledge → tower.entry → tower.RL | 6.5 | 8.9 | 52 |
| via Quad.ledge → tower.entry | 2.9 | 4 | 23 | |
| via cathedral → cathedral.YA → Quad.high RJ | 10.9 | 14.8 | 10 | |
| via Quad.ledge → Quad.high RJ | 5.6 | 5.8 | 10 | |
| via Quad.ledge → tower.entry → tower.RL RJ | 7.7 | 10.7 | 10 | |
| Cat SSG spawn | via cemetary → cemetary.Ring → cemetary.tele → tower.RL | 8 | 10.4 | 17 |
| via cathedral → Quad → Quad.ledge → tower.entry → tower.RL | 9.5 | 10.6 | 11 | |
| via cemetary → RA.low → RA.window → cemetary.tele → tower.RL | 9.6 | 13 | 8 | |
| via cathedral → Quad → Quad.ledge → tower.entry | 6.3 | 7.7 | 6 | |
| via cathedral → cathedral.YA → Quad.high RJ | 14.2 | 19.5 | 6 | |
| mh at yard | via yard.tunnel → Quad.low → tower.entry → tower.RL | 8.5 | 12 | 72 |
| via yard.tunnel → Quad.low → tower.entry | 4.4 | 5.9 | 27 | |
| via RA.cellar → RA.low → RA.window → cemetary.tele → tower.RL | 9.2 | 12 | 20 | |
| via yard.tunnel → Quad.low | 4.8 | 7 | 15 | |
| via RA.cellar → yard → yard.tunnel → Quad.low → tower.entry → tower.RL | 12.8 | 16.2 | 14 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| rl at Cat | straight | 1.4 | 2.2 | 1896 |
| via Quad → cathedral | 4.3 | 6.8 | 123 | |
| via cathedral.SSG → cathedral | 4.8 | 8 | 84 | |
| via Quad → Quad.ledge → Quad.high | 6.5 | 8.2 | 57 | |
| straight RJ | 1.1 | 2.9 | 132 | |
| quad/Cat high spawn | straight | 1.5 | 2.8 | 889 |
| via Quad → cathedral | 4.9 | 7.5 | 43 | |
| via Quad.ledge → Quad → cathedral | 6.6 | 8.9 | 13 | |
| straight RJ | 0.9 | 5.8 | 85 | |
| via Quad → cathedral RJ | 10.3 | 11.2 | 15 | |
| QUAD | via cathedral | 2.4 | 3.7 | 802 |
| via Quad.ledge → Quad.high | 5.1 | 6.6 | 137 | |
| via cathedral → Quad → cathedral | 5.8 | 8.9 | 24 | |
| via cathedral RJ | 2.7 | 5.3 | 82 | |
| via Quad.ledge → Quad.high RJ | 6 | 9.2 | 21 | |
| Cat SSG spawn | via cathedral | 3.1 | 4.1 | 529 |
| via cathedral → Quad → cathedral | 6.4 | 8.5 | 45 | |
| via cathedral → Quad → Quad.ledge → Quad.high | 7.7 | 9.9 | 21 | |
| via cemetary → cathedral.SSG → cathedral | 7.5 | 11.4 | 19 | |
| via cathedral RJ | 2.9 | 6.2 | 39 | |
| tower entry spawn | via Quad.ledge → Quad → cathedral | 4.8 | 6.4 | 115 |
| via Quad.ledge → Quad.high | 5.4 | 6.7 | 47 | |
| via tower.RL → tower → Quad.ledge → Quad.high | 10.6 | 14.3 | 17 | |
| via tower.RL → tower → Quad.ledge → Quad → cathedral | 10.2 | 11.6 | 13 | |
| via Quad.ledge → Quad → Quad.ledge → Quad.high | 8.1 | 10.1 | 12 | |
| mh at cemetery | via cathedral.SSG → cathedral | 4.9 | 7.3 | 154 |
| via RA.low → cemetary → cathedral.SSG → cathedral | 6.9 | 9.7 | 24 | |
| via cathedral | 5.4 | 6.9 | 23 | |
| via cathedral.SSG → cathedral → Quad → cathedral | 8.9 | 10.4 | 10 | |
| via cathedral.SSG → cathedral RJ | 5.7 | 8.1 | 22 | |
| ya at tower | via Quad.ledge → Quad.high | 5.6 | 6.7 | 86 |
| via Quad.ledge → Quad → cathedral | 4.7 | 6.4 | 74 | |
| via Quad → cathedral | 4.6 | 6.5 | 16 | |
| via Quad.ledge → Quad → Quad.ledge → Quad.high | 9.7 | 10.2 | 14 | |
| via Quad.ledge → Quad.high RJ | 6.7 | 9.4 | 20 | |
| mid spawn | via Quad.ledge → Quad → cathedral | 5.8 | 7.4 | 88 |
| via Quad.ledge → Quad.high | 6.1 | 7.5 | 56 | |
| via tower.entry → Quad.ledge → Quad → cathedral | 7.6 | 9.6 | 20 | |
| via Quad.ledge → Quad → Quad.ledge → Quad.high | 8.2 | 9.8 | 15 | |
| via tower.entry → Quad.ledge → Quad.high | 8.4 | 10 | 12 | |
| rl at tower | via tower → Quad.ledge → Quad.high | 7.4 | 10 | 77 |
| via tower → Quad.ledge → Quad → cathedral | 7 | 9 | 70 | |
| via tower.entry → Quad.ledge → Quad → cathedral | 6.8 | 8.9 | 24 | |
| via tower → Quad → cathedral | 6.9 | 10 | 15 | |
| via tower → Quad.ledge → Quad.high RJ | 7.6 | 14.6 | 24 | |
| mh at yard | via yard.tunnel → Quad.low → Quad.ledge → Quad → cathedral | 7.9 | 9.9 | 29 |
| via yard.tunnel → Quad.low → Quad.ledge → Quad.high | 8.6 | 10.1 | 25 | |
| via RA.cellar → RA.low → cemetary → cathedral.SSG → cathedral | 11.8 | 12.3 | 8 | |
| via yard.tunnel → Quad.low → Quad.ledge → Quad → Quad.ledge → Quad.high | 11.8 | 12 | 8 | |
| via Quad.ledge → Quad → cathedral RJ | 4.6 | 7.3 | 17 | |
| cemetery tele spawn | via tower.RL → tower → Quad.ledge → Quad.high | 8.1 | 9.1 | 32 |
| via tower.RL → tower → Quad.ledge → Quad → cathedral | 7.8 | 9.7 | 26 | |
| via cemetary → cathedral.SSG → cathedral | 8 | 11.4 | 10 | |
| via tower.RL → tower → Quad.ledge → Quad.high RJ | 10.9 | 13.2 | 14 | |
| via tower.RL → tower → Quad.ledge → Quad → cathedral RJ | 10.2 | 11.2 | 10 | |
| PENT | via yard → Quad.ledge → Quad → cathedral RJ | 9.3 | 12.5 | 10 |
| RA | via RA.low → cemetary → cathedral.SSG → cathedral | 10.9 | 15.4 | 9 |
| via RA.window → cemetary.Ring → cemetary → cathedral.SSG → cathedral | 10.6 | 11.6 | 5 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| ya at tower | straight | 0.5 | 1.8 | 203 |
| via Quad.ledge | 1.7 | 2.5 | 52 | |
| via tower.entry → Quad.ledge | 2 | 3 | 37 | |
| via tower.RL → tower | 4.4 | 7.3 | 34 | |
| straight RJ | 0.4 | 1.5 | 19 | |
| PENT | straight | 0.6 | 1.5 | 153 |
| straight RJ | 0.7 | 3.2 | 43 | |
| tower entry spawn | via Quad.ledge | 1.4 | 2 | 289 |
| via Quad.low → yard.tunnel | 2.4 | 3.7 | 61 | |
| straight | 0.8 | 1.7 | 35 | |
| via tower.RL → tower.entry → Quad.ledge | 4 | 6.1 | 29 | |
| via tower.RL → tower | 6.2 | 8.4 | 22 | |
| quad/Cat high spawn | straight | 1.6 | 2.5 | 224 |
| via Quad.ledge | 2.6 | 3.4 | 65 | |
| via tower | 1.7 | 3 | 36 | |
| via cathedral.YA → Quad.high | 5.4 | 8.8 | 24 | |
| straight RJ | 1.5 | 3.4 | 27 | |
| mid spawn | via yard.tunnel | 1.6 | 2.1 | 330 |
| via Quad.ledge | 1.9 | 3.2 | 106 | |
| via tower.entry → Quad.ledge | 3.7 | 4.9 | 48 | |
| via yard.tunnel → yard.Pent | 3.5 | 3.8 | 13 | |
| via yard.tunnel RJ | 1.6 | 2.8 | 17 | |
| QUAD | via Quad.ledge | 2.4 | 3.4 | 187 |
| via Quad.ledge → Quad.low → yard.tunnel | 4 | 5.3 | 46 | |
| via cathedral → Quad → Quad.ledge | 5.4 | 6.4 | 24 | |
| via Quad.ledge → Quad.high | 5.1 | 7.2 | 15 | |
| via Quad.ledge RJ | 3 | 4.2 | 16 | |
| mh at cemetery | via RA.low → RA.cellar | 2.5 | 4.6 | 201 |
| via RA.low → RA → RA.low → RA.cellar | 10.2 | 14.6 | 17 | |
| via RA.low → RA → RA.cellar | 9.7 | 12.6 | 14 | |
| via cathedral.SSG → cathedral → Quad → Quad.ledge | 8 | 9.2 | 14 | |
| via RA.low → RA.cellar RJ | 2.9 | 6.9 | 17 | |
| rl at tower | via tower | 3.2 | 5.2 | 145 |
| via tower.entry → Quad.ledge | 3.2 | 4.7 | 70 | |
| via tower → Quad.ledge | 3.7 | 5.2 | 48 | |
| via tower → tower.RL → tower | 7.8 | 10.7 | 32 | |
| via tower → tower.entry → Quad.ledge | 4.2 | 6.1 | 21 | |
| RA | via RA.low → RA.cellar | 3.8 | 7.7 | 67 |
| via RA.cellar | 3.2 | 6.4 | 54 | |
| via RA.window → cemetary.Ring → cemetary → RA.low → RA.cellar | 7 | 9.9 | 11 | |
| via RA.window → cemetary.Ring → cemetary.tele → tower.RL → tower | 11.9 | 14.4 | 8 | |
| via RA.low → RA.cellar RJ | 2.7 | 3.5 | 16 | |
| rl at Cat | via Quad → Quad.ledge | 3.7 | 5.2 | 99 |
| via cathedral.YA → Quad.high | 6.4 | 11.6 | 48 | |
| via Quad → Quad.ledge → Quad.low → yard.tunnel | 5 | 7.4 | 30 | |
| via cathedral.SSG → cemetary → RA.low → RA.cellar | 4.5 | 10.4 | 27 | |
| via cathedral.YA → Quad.high → Quad.ledge | 8.5 | 14 | 19 | |
| cemetery tele spawn | via tower.RL → tower | 3.7 | 6 | 63 |
| via RA.window → RA.low → RA.cellar | 3.9 | 5.1 | 33 | |
| via tower.RL → tower → Quad.ledge | 4.4 | 6.4 | 15 | |
| via tower.RL → tower.entry → Quad.ledge | 5.7 | 7.3 | 13 | |
| via RA.window → cemetary → RA.low → RA.cellar | 6 | 8 | 11 | |
| ya at Cat | via Quad.high | 3.9 | 8.3 | 88 |
| via Quad.high → Quad.ledge | 5.5 | 10.2 | 28 | |
| via cathedral → Quad → Quad.ledge | 4.9 | 7.5 | 26 | |
| via Quad.high → tower | 3.7 | 8.7 | 17 | |
| via Quad.high RJ | 8.7 | 12 | 12 | |
| Cat SSG spawn | via cathedral → Quad → Quad.ledge | 5.5 | 7 | 43 |
| via cemetary → RA.low → RA.cellar | 4.1 | 7.3 | 38 | |
| via RA.low → RA.cellar | 3.4 | 3.9 | 20 | |
| via cathedral → cathedral.YA → Quad.high | 7.6 | 12.5 | 19 | |
| via cathedral → Quad → Quad.ledge → Quad.low → yard.tunnel | 9.3 | 12.8 | 12 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| cemetery tele spawn | straight | 0.5 | 1.7 | 183 |
| via cemetary.Ring | 1.6 | 1.9 | 133 | |
| via RA.window | 1.7 | 2.3 | 84 | |
| via RA.window → RA.low | 3.2 | 4.7 | 49 | |
| via tower.RL → cemetary.tele → cemetary.Ring | 4 | 5.8 | 23 | |
| Cat SSG spawn | straight | 1.2 | 1.8 | 530 |
| via cathedral → cathedral.SSG | 4.2 | 6.2 | 53 | |
| via RA.low | 2.2 | 3.2 | 27 | |
| via cathedral → cathedral.YA → cathedral → cathedral.SSG | 10.2 | 13.8 | 25 | |
| straight RJ | 1.4 | 2.5 | 28 | |
| rl at Cat | via cathedral.SSG | 2.3 | 3.6 | 410 |
| via cathedral.YA → cathedral → cathedral.SSG | 6.1 | 11.2 | 140 | |
| via Quad → cathedral → cathedral.SSG | 6.7 | 10.4 | 23 | |
| via cathedral.SSG RJ | 2.9 | 5.6 | 38 | |
| via cathedral.YA → cathedral → cathedral.SSG RJ | 6.6 | 12.1 | 25 | |
| RA | via RA.window | 2.6 | 3.5 | 121 |
| via RA.window → cemetary.Ring | 3.3 | 4.8 | 106 | |
| via RA.low | 2.5 | 5 | 93 | |
| via RA.low → RA.window | 6.2 | 11.3 | 13 | |
| via RA.low RJ | 2.3 | 4 | 15 | |
| rl at tower | via cemetary.tele → cemetary.Ring | 3.5 | 5.4 | 92 |
| via cemetary.tele | 3.6 | 5.5 | 73 | |
| via cemetary.tele → RA.window | 4.3 | 5.4 | 49 | |
| via cemetary.tele → RA.window → RA.low | 5.4 | 7.5 | 26 | |
| via tower → tower.RL → cemetary.tele → cemetary.Ring | 7.4 | 11.8 | 20 | |
| QUAD | via cathedral → cathedral.SSG | 3.9 | 5.8 | 126 |
| via cathedral → cathedral.YA → cathedral → cathedral.SSG | 7.3 | 13 | 63 | |
| straight | 0.8 | 0.9 | 12 | |
| via cathedral → cathedral.SSG RJ | 4.2 | 7.8 | 16 | |
| via cathedral → cathedral.YA → cathedral → cathedral.SSG RJ | 9.9 | 12.9 | 14 | |
| ya at Cat | via cathedral → cathedral.SSG | 4 | 7.6 | 207 |
| via cathedral → cathedral.YA → cathedral → cathedral.SSG | 9.8 | 14.9 | 31 | |
| via cathedral.YA → cathedral → cathedral.SSG | 10.9 | 15.5 | 23 | |
| via cathedral → cathedral.SSG → RA.low | 4.7 | 6.1 | 17 | |
| via cathedral → cathedral.SSG RJ | 5.3 | 11.1 | 30 | |
| mh at yard | via RA.cellar → RA.low | 4.5 | 6.5 | 96 |
| via RA.cellar → RA.low → RA.window | 4.8 | 6.9 | 33 | |
| via RA.cellar → RA.low → RA → RA.window | 8.9 | 11 | 21 | |
| via RA.cellar → RA.low → RA → RA.window → cemetary.Ring | 9.6 | 13.1 | 21 | |
| via RA.cellar → RA.low → RA.window → cemetary.Ring | 6 | 10.2 | 18 | |
| ya at tower | via tower.RL → cemetary.tele → cemetary.Ring | 5 | 7.9 | 27 |
| via tower.RL → cemetary.tele | 5 | 9.1 | 23 | |
| straight | 0.6 | 0.8 | 12 | |
| via Quad.ledge → Quad → cathedral → cathedral.SSG | 7.2 | 7.8 | 12 | |
| via tower.RL → cemetary.tele → RA.window | 6.3 | 7 | 11 | |
| tower entry spawn | via tower.RL → cemetary.tele → cemetary.Ring | 5.5 | 7.1 | 31 |
| via tower.RL → cemetary.tele | 4.9 | 6.8 | 18 | |
| via tower.RL → cemetary.tele → RA.window | 6 | 7.6 | 18 | |
| via Quad.ledge → Quad → cathedral → cathedral.SSG | 5.6 | 7.3 | 15 | |
| via Quad.ledge → yard → RA.cellar → RA.low | 7.3 | 8.5 | 14 | |
| quad/Cat high spawn | via cathedral.YA → cathedral → cathedral.SSG | 5.7 | 10.4 | 54 |
| via Quad → cathedral → cathedral.SSG | 8.9 | 11.7 | 13 | |
| via yard → RA.cellar → RA.low | 8 | 10.5 | 10 | |
| via cathedral.YA → cathedral → cathedral.YA → cathedral → cathedral.SSG | 13.2 | 13.4 | 8 | |
| via cathedral.YA → cathedral → cathedral.SSG RJ | 13.7 | 20.7 | 7 | |
| PENT | via yard → RA.cellar → RA.low | 6.2 | 6.9 | 7 |
| mid spawn | via yard.tunnel → yard → RA.cellar → RA.low | 6.1 | 8.9 | 17 |
| via Quad.ledge → Quad → cathedral → cathedral.SSG | 6.3 | 9.2 | 16 | |
| via Quad.ledge → Quad → cathedral → cathedral.YA → cathedral → cathedral.SSG | 13.8 | 15.5 | 7 | |
| straight | 0.7 | 0.9 | 7 | |
| via Quad.ledge → yard → RA.cellar → RA.low | 9.1 | 11 | 6 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| cemetery tele spawn | straight | 0.6 | 0.8 | 1767 |
| via cemetary.Ring → cemetary.tele | 3.6 | 5.8 | 29 | |
| via RA.window → RA.low → RA → RA.window → cemetary.Ring → cemetary.tele | 10.5 | 11.9 | 14 | |
| via RA.window → RA.low → RA.window → cemetary.tele | 6.8 | 8.8 | 13 | |
| straight RJ | 0.6 | 0.9 | 104 | |
| ya at tower | straight | 0.8 | 1.7 | 1158 |
| via tower.entry | 1.9 | 2.3 | 175 | |
| via tower | 2.2 | 3.7 | 20 | |
| straight RJ | 0.9 | 1.8 | 78 | |
| via tower.entry RJ | 2.3 | 3.1 | 17 | |
| tower entry spawn | straight | 1 | 1.5 | 1567 |
| via tower → tower.entry | 2.4 | 2.6 | 72 | |
| via tower.entry | 2.4 | 2.6 | 60 | |
| via Quad.ledge → tower.entry | 3.2 | 4.6 | 32 | |
| straight RJ | 1.2 | 1.9 | 57 | |
| mid spawn | via tower.entry | 3.2 | 4.1 | 509 |
| via tower.entry → tower → tower.entry | 3.9 | 4.9 | 52 | |
| via Quad.low → tower.entry | 3.8 | 4.5 | 43 | |
| via tower → tower.entry | 4.1 | 5.1 | 32 | |
| via tower.entry RJ | 2.6 | 4.7 | 31 | |
| QUAD | via Quad.ledge → tower.entry | 3.2 | 4.4 | 175 |
| via Quad.ledge → Quad.low → tower.entry | 5.8 | 8.6 | 19 | |
| via cathedral → Quad → Quad.ledge → tower.entry | 5.3 | 7.9 | 19 | |
| straight | 0.8 | 0.9 | 13 | |
| via Quad.ledge → yard → yard.tunnel → Quad.low → tower.entry | 9.6 | 10.8 | 13 | |
| RA | via RA.window → cemetary.tele | 3.3 | 4.8 | 143 |
| via RA.window → cemetary.Ring → cemetary.tele | 4.7 | 7.1 | 119 | |
| via RA.low → RA.window → cemetary.tele | 4.2 | 8.3 | 35 | |
| via RA.window → cemetary → cemetary.Ring → cemetary.tele | 8.1 | 9 | 16 | |
| via RA.window → cemetary.Ring → cemetary.tele RJ | 4 | 7.7 | 16 | |
| quad/Cat high spawn | via Quad.ledge → tower.entry | 3.6 | 4.5 | 103 |
| via tower.entry | 3.4 | 4.4 | 51 | |
| via yard → yard.tunnel → Quad.low → tower.entry | 7.8 | 9.5 | 12 | |
| via Quad → Quad.ledge → tower.entry | 6.6 | 8.1 | 10 | |
| via tower RJ | 2.7 | 5.2 | 27 | |
| mh at cemetery | via cemetary.Ring → cemetary.tele | 4.4 | 5.5 | 157 |
| via RA.low → RA.window → cemetary.tele | 4.5 | 6.2 | 97 | |
| via RA.low → RA → RA.window → cemetary.tele | 8.3 | 11.1 | 32 | |
| via RA.low → RA.cellar → yard → yard.tunnel → Quad.low → tower.entry | 9.1 | 13 | 28 | |
| via cemetary.tele RJ | 1.5 | 2.1 | 55 | |
| rl at Cat | via Quad → Quad.ledge → tower.entry | 4.3 | 5.9 | 89 |
| via cathedral.SSG → cemetary → cemetary.Ring → cemetary.tele | 7.3 | 9.8 | 21 | |
| via cathedral.SSG → cemetary → RA.low → RA.window → cemetary.tele | 7.4 | 10.5 | 16 | |
| via cathedral.YA → Quad.high → Quad.ledge → tower.entry | 8.6 | 12.6 | 16 | |
| via cathedral.YA → cathedral → Quad → Quad.ledge → tower.entry | 10 | 14.8 | 14 | |
| Cat SSG spawn | via cathedral → Quad → Quad.ledge → tower.entry | 5.6 | 7.2 | 43 |
| via cemetary → cemetary.Ring → cemetary.tele | 6.5 | 8.2 | 28 | |
| via cemetary → RA.low → RA.window → cemetary.tele | 5.7 | 8.2 | 18 | |
| via cemetary.Ring → cemetary.tele | 4.1 | 5.6 | 15 | |
| via RA.low → RA.window → cemetary.tele | 5.7 | 6.2 | 7 | |
| mh at yard | via yard.tunnel → Quad.low → tower.entry | 5.6 | 7.2 | 187 |
| via RA.cellar → RA.low → RA.window → cemetary.tele | 7 | 8.6 | 51 | |
| via RA.cellar → yard → yard.tunnel → Quad.low → tower.entry | 8.4 | 10.7 | 32 | |
| via RA.cellar → RA.low → RA → RA.window → cemetary.tele | 9.8 | 13 | 32 | |
| via RA.cellar → RA.low → RA → RA.window → cemetary.Ring → cemetary.tele | 11.7 | 15.9 | 24 | |
| ya at Cat | via cathedral → Quad → Quad.ledge → tower.entry | 5.5 | 9.4 | 24 |
| via Quad.high → Quad.ledge → tower.entry | 6.1 | 10.5 | 24 | |
| via Quad.high → tower.entry | 7.2 | 8.8 | 16 | |
| via cathedral → cathedral.SSG → cemetary.Ring → cemetary.tele | 10.9 | 12.4 | 12 | |
| via Quad.high → tower RJ | 4 | 11.6 | 16 | |
| PENT | via yard → yard.tunnel → Quad.low → tower.entry | 7.2 | 7.7 | 7 |
| via yard → RA.cellar → RA.low → RA → RA.window → cemetary.tele | 12.8 | 15.4 | 5 |
| from | way | fast | typical | runs |
|---|---|---|---|---|
| QUAD | straight | 0.8 | 1.3 | 1683 |
| via Quad.ledge → Quad.high → cathedral.YA | 7.5 | 9.6 | 91 | |
| via Quad.ledge → Quad | 3.8 | 5.4 | 35 | |
| via Quad | 3 | 3.9 | 20 | |
| straight RJ | 0.9 | 3 | 100 | |
| Cat SSG spawn | straight | 1.1 | 1.5 | 1573 |
| via cemetary → cathedral.SSG | 5.1 | 7.7 | 44 | |
| via cemetary → RA.low → cemetary → cathedral.SSG | 6.7 | 10 | 16 | |
| via cathedral.SSG | 2.9 | 5.2 | 12 | |
| straight RJ | 1 | 1.8 | 39 | |
| ya at Cat | straight | 1.3 | 2.9 | 1672 |
| via cathedral.YA | 4.3 | 8.9 | 110 | |
| via Quad.high → cathedral.YA | 6.9 | 14.5 | 83 | |
| straight RJ | 1 | 3.4 | 90 | |
| via Quad.high → cathedral.YA RJ | 9.1 | 15.3 | 16 | |
| mh at cemetery | via cathedral.SSG | 2.6 | 3.6 | 519 |
| via RA.low → cemetary → cathedral.SSG | 4.7 | 7.2 | 83 | |
| straight | 2.7 | 3.5 | 61 | |
| via Quad | 1.5 | 1.7 | 12 | |
| via cathedral.SSG RJ | 2.8 | 5.7 | 29 | |
| quad/Cat high spawn | via cathedral.YA | 3 | 5.5 | 563 |
| via Quad | 3.8 | 5.8 | 89 | |
| via Quad.ledge → Quad | 4 | 6.4 | 25 | |
| via cathedral.YA RJ | 3 | 9 | 63 | |
| via Quad RJ | 6.3 | 9.2 | 21 | |
| ya at tower | via Quad.ledge → Quad | 3.1 | 4.3 | 145 |
| via Quad.ledge → Quad.high → cathedral.YA | 7.1 | 9.6 | 46 | |
| via Quad | 2.8 | 3.9 | 40 | |
| via tower.entry → Quad.ledge → Quad | 3.7 | 5 | 27 | |
| via tower.RL → tower → Quad.ledge → Quad | 5.8 | 8.5 | 16 | |
| tower entry spawn | via Quad.ledge → Quad | 3.1 | 3.9 | 253 |
| via Quad.ledge → Quad.high → cathedral.YA | 6.9 | 10.2 | 28 | |
| via tower.RL → tower → Quad.ledge → Quad | 7.8 | 10.2 | 25 | |
| via tower.RL → tower.entry → Quad.ledge → Quad | 6.6 | 8.2 | 20 | |
| via cathedral.SSG | 1.8 | 2 | 12 | |
| mid spawn | via Quad.ledge → Quad | 3.9 | 4.9 | 176 |
| via tower.entry → Quad.ledge → Quad | 5 | 7 | 45 | |
| via Quad.ledge → Quad.high → cathedral.YA | 8.4 | 11.1 | 34 | |
| via Quad.low → Quad.ledge → Quad | 5 | 5.7 | 12 | |
| via Quad.ledge → Quad RJ | 3.4 | 5.4 | 14 | |
| rl at tower | via tower → Quad.ledge → Quad | 5.1 | 7 | 138 |
| via tower.entry → Quad.ledge → Quad | 4.7 | 6.6 | 52 | |
| via tower → Quad.ledge → Quad.high → cathedral.YA | 8.9 | 11.6 | 37 | |
| via tower → Quad | 4.7 | 8 | 35 | |
| via tower → Quad.ledge → Quad.high → cathedral.YA RJ | 9.6 | 14.5 | 17 | |
| RA | via RA.low → cemetary → cathedral.SSG | 5.8 | 9 | 35 |
| via RA.window → cemetary.Ring → cemetary → cathedral.SSG | 6.5 | 8.5 | 25 | |
| via RA.window → cemetary → cathedral.SSG | 6 | 10.4 | 23 | |
| via RA.window → cemetary.tele → tower.RL → tower → Quad.ledge → Quad | 9.9 | 15.4 | 6 | |
| via RA.window → cemetary.Ring → cemetary.tele → tower.RL → tower → Quad.ledge → Quad | 11.6 | 14.5 | 5 | |
| cemetery tele spawn | via tower.RL → tower → Quad.ledge → Quad | 5.7 | 7.1 | 56 |
| via cemetary → cathedral.SSG | 5.3 | 6.9 | 21 | |
| via RA.window → cemetary → cathedral.SSG | 5.7 | 7.8 | 19 | |
| via RA.window → RA.low → cemetary → cathedral.SSG | 5.9 | 8.2 | 17 | |
| via tower.RL → tower.entry → Quad.ledge → Quad | 6.9 | 8.2 | 15 | |
| PENT | via yard → yard.tunnel → Quad.low → Quad.ledge → Quad | 10.3 | 12.7 | 6 |
| via yard → Quad.ledge → Quad RJ | 6.4 | 14.3 | 16 | |
| mh at yard | via yard.tunnel → Quad.low → Quad.ledge → Quad | 6.4 | 7.9 | 52 |
| via RA.cellar → RA.low → cemetary → cathedral.SSG | 7.8 | 9.4 | 35 | |
| via yard.tunnel → Quad.low → tower.entry → Quad.ledge → Quad | 7.9 | 10.2 | 18 | |
| via Quad.ledge → Quad RJ | 3.8 | 5.8 | 29 | |
| via yard.Pent → yard → Quad.ledge → Quad RJ | 8.6 | 11.7 | 12 |
Fast is the 10th percentile of the runs that took that way (25th when under 15 runs), typical the median. Enemies on the way only slow you down: pick the way that is clear, and count the item against the fast number.
| from \ to | quad | pent | red | tower YA | Cat YA | tower RL | Cat RL | yard mega | cemetery mega | cemetery tele | Cat SSG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| quad | · | 3 / 7 · RJ 6 | 9 / 16 · RJ 11 | 4 / 10 · RJ 4 | 2 / 5 · RJ 4 | 3 / 8 · RJ 5 | 1 / 1 · RJ 1 | 3 / 6 · RJ 5 | 4 / 11 · RJ 8 | 7 / 14 · RJ 10 | 3 / 9 · RJ 5 |
| pent | 4 / 10 · RJ 5 | · | 8 / 13 · RJ 8 | 4 / 8 · RJ 7 | 5 / 14 · RJ 9 | 1 / 10 · RJ 11 | 5 / 12 · RJ 7 | 1 / 2 · RJ 1 | 4 / 12 · RJ 12 | 1 / 13 · RJ 12 | 1 / 16 · RJ 10 |
| red | 9 / 14 · RJ 9 | 7 / 12 · RJ 8 | · | 6 / 12 · RJ 7 | 10 / 16 · RJ 11 | 4 / 9 · RJ 5 | 6 / 12 · RJ 9 | 4 / 10 · RJ 3 | 3 / 6 · RJ 3 | 3 / 8 · RJ 4 | 5 / 9 · RJ 7 |
| tower YA | 2 / 4 · RJ 4 | 2 / 6 · RJ 2 | 8 / 13 · RJ 9 | · | 6 / 9 · RJ 7 | 1 / 2 · RJ 1 | 3 / 8 · RJ 6 | 2 / 5 · RJ 2 | 6 / 12 · RJ 8 | 3 / 9 · RJ 5 | 6 / 13 · RJ 9 |
| Cat YA | 3 / 9 · RJ 6 | 6 / 14 · RJ 9 | 10 / 17 · RJ 10 | 5 / 14 · RJ 7 | · | 6 / 13 · RJ 9 | 1 / 4 · RJ 2 | 5 / 13 · RJ 8 | 4 / 10 · RJ 8 | 7 / 16 · RJ 11 | 3 / 8 · RJ 4 |
| tower RL | 4 / 7 · RJ 5 | 4 / 11 · RJ 7 | 7 / 13 · RJ 10 | 1 / 3 · RJ 2 | 7 / 12 · RJ 8 | · | 5 / 11 · RJ 8 | 4 / 10 · RJ 7 | 4 / 10 · RJ 7 | 2 / 4 · RJ 4 | 7 / 14 · RJ 8 |
| Cat RL | 1 / 2 · RJ 2 | 5 / 13 · RJ 8 | 7 / 15 · RJ 9 | 6 / 12 · RJ 8 | 1 / 2 · RJ 2 | 5 / 12 · RJ 8 | · | 5 / 11 · RJ 8 | 3 / 7 · RJ 4 | 6 / 14 · RJ 8 | 1 / 3 · RJ 2 |
| yard mega | 5 / 10 · RJ 3 | 0 / 1 · RJ 1 | 6 / 9 · RJ 6 | 6 / 12 · RJ 5 | 9 / 12 · RJ 7 | 6 / 10 · RJ 8 | 6 / 12 · RJ 6 | · | 5 / 10 · RJ 7 | 7 / 13 · RJ 10 | 6 / 13 · RJ 8 |
| cemetery mega | 4 / 10 · RJ 6 | 4 / 12 · RJ 5 | 4 / 7 · RJ 5 | 7 / 13 · RJ 4 | 5 / 10 · RJ 7 | 5 / 10 · RJ 2 | 3 / 5 · RJ 4 | 3 / 8 · RJ 6 | · | 4 / 8 · RJ 1 | 1 / 3 · RJ 1 |
| cemetery tele | 4 / 8 · RJ 6 | 5 / 11 · RJ 8 | 3 / 8 · RJ 6 | 2 / 3 · RJ 2 | 8 / 13 · RJ 10 | 1 / 1 · RJ 1 | 6 / 10 · RJ 7 | 5 / 10 · RJ 6 | 1 / 4 · RJ 2 | · | 4 / 9 · RJ 4 |
| Cat SSG | 3 / 4 · RJ 3 | 6 / 14 · RJ 10 | 5 / 10 · RJ 6 | 7 / 14 · RJ 10 | 3 / 5 · RJ 4 | 6 / 11 · RJ 6 | 1 / 2 · RJ 1 | 5 / 11 · RJ 8 | 1 / 2 · RJ 2 | 5 / 11 · RJ 5 | · |
A yellow (tower or Cat) and one of the two RLs (tower RL or Cat RL, each in half the breaks), then the red.
Items and geometry from the demos and the analyzer's map data; travel and route times from 64 recent NA fours; spawn names and the control notes from Peter (docs/coaching_doctrine.md).