DeepFrag

dm3 The Abandoned Base

Rarely flooded. Getting control back when out of control is stealing a quad and killing someone who drops a weapon, or having a weapon and getting the quad over the enemies, then killing 1–2 key enemy weapons and taking RA control back.

The map
dm3 top-down with items and spawns

Top-down from the analyzer's room meshes. Circles are items (quad green, red armor red, yellow gold, mega blue, RL orange, LG purple); diamonds are the named spawn points.

Items
1 × Quad1 × Pent1 × Ring1 × Red1 × Yellow3 × Mega1 × RL1 × LG1 × GL1 × SNG1 × NG1 × SSGammo: 7 rockets · 3 cells · 11 nails · 9 shells · 7 small health
ItemRoomRespawn
QuadQuad60 s
PentagramPent5 min
RingRing5 min
Red armorRA20 s
Yellow armorbox20 s
Mega healthSNG20 s after the holder is back at 100
Mega healthhill20 s after the holder is back at 100
Mega healthPent20 s after the holder is back at 100
Rocket launcherRL30 s
Lightning gunwater30 s
Grenade launcherwater30 s
Super nailgunSNG30 s
NailgunRA.low30 s
Super shotgunYA30 s

one red; three megas: SNG low, hill (under the ring), Pent side — always say which. Quad is entered by the gap jump, the high YA side, the window ("RL side" means nothing on dm3).

Spawn points and how often a spawn under a lock chains inside 14 s
RL · 55%YA · 70%tele · 76%mega (SNG low) · 75%lifts · 72%RA tunnel · 67%

The names are the ones players use (confirmed by Peter). The percentage is from 60 one-second games: the share of spawns there, with the team locked, that ended inside 14 s. Which way to go off a spawn is an item-timer decision, not a fixed room; the Game Report shows the clock for every moment.

Key routes the ways actually run, fast / typical seconds · RJ = the players who ran it this fast rocket-jumped
To QUAD
fromwayfasttypicalruns
mh at hillvia RA.tunnel → RA.low → RA.entry → Ring7.510.353
via RA.tunnel → RA.low → RA.rox → SNG.tele → Ring6.811.326
via RA.tunnel → RA.low → RA → RA.low → RA.entry → Ring15.117.315
via RA.tunnel → RA.low → RA → RA.entry → Ring16.217.28
straight RJ1.31.850
tele spawnvia Ring1.92.91011
via Ring → RA.entry → RA.low → RA.entry → Ring5.38.736
via Ring → RA.entry → RA.low → RA → RA.low → RA.entry → Ring10.317.135
via RA.rox → RA.low → RA.entry → Ring6.39.131
via Ring RJ1.93.127
lifts spawnvia lifts.below → Ring2.73.1400
via lifts.below → Ring → RA.entry → RA.low → RA.entry → Ring8.711.913
via lifts.below → SNG.ledge → SNG → SNG.lifts → lifts.below → Ring10.413.512
via lifts.below → Ring → RA.entry → RA.low → RA → RA.low → RA.entry → Ring12.117.511
via window RJ3.1419
YAvia window33.6221
via window → window.Quad3.34.3168
via YA → YA.up → YA.Quad5.47.576
via YA → YA.box → window4.88.561
via YA → YA.box → window → window.Quad5.58.742
mh at SNGvia SNG.tele → Ring3.74.949
via SNG → SNG.lifts → lifts.below → Ring6.1716
via SNG.ledge → SNG → SNG.lifts → lifts.below → Ring8.31014
via SNG.low → SNG.lifts → lifts.below → Ring11.512.312
via SNG.low → SNG.tele → Ring6.67.212
RAvia RA.low → RA.entry → Ring6.59.9157
via RA.entry → Ring69.284
via RA.rox → SNG.tele → Ring9.213.128
via RA.low → RA.rox → SNG.tele → Ring9.213.29
via RA.low → RA.entry → Ring RJ5.18.723
RA tunnel spawnvia RA.low → RA.entry → Ring6.17.881
via RA.low → RA.rox → SNG.tele → Ring6.19.136
via RA.low → RA → RA.low → RA.entry → Ring1314.716
via RA.low → RA → RA.entry → Ring13.914.511
via hill1.72.15
LGvia water → bridge.low → bridge.stairs → bridge.high → window → window.Quad9.612.78
via water → bridge.low → bridge.stairs → bridge.high → window11138
via water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window → window.Quad1212.46
via water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window10.610.95
PENTvia lifts → lifts.below → Ring10.314.519
via lifts → window RJ6.18.918
via lifts → window → window.Quad RJ6.77.99
mh at Pentvia lifts → lifts.below → Ring10.314.519
via lifts → window RJ6.18.918
via lifts → window → window.Quad RJ6.77.99
RLvia bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.up → YA.Quad11.714.416
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window10.516.314
via bridge.low → bridge.stairs → bridge.high → window9.411.712
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → YA → YA.up → YA.Quad14.91711
via bridge.low → bridge.stairs → bridge.high → window → window.Quad10.714.89
To PENT
fromwayfasttypicalruns
lifts spawnstraight0.83.1141
via lifts.below → Ring → Quad → window5.15.410
via lifts.below → Ring → Quad → window.Quad → window5.77.28
straight RJ1.84.75
via window RJ2.54.35
QUADvia window2.43.757
via window.Quad → window2.6543
via YA.Quad → YA.up → YA → YA.box → window5.67.621
via YA.Quad → YA.up → YA.entry → bridge.high → window6.68.811
via window → lifts57.46
YAvia window2.43.1147
via YA → YA.box → window5.9842
via window → lifts4.44.910
via YA → YA.entry → bridge.high → window5.97.79
via YA → YA.box → YA → YA.box → window11.412.19
LGvia water → water.tunnel5.25.987
via water → water.LG → water → water.tunnel79.717
via water → bridge.low → water → water.tunnel9.1107
via water → water.LG → water → water.LG → water → water.tunnel10.511.15
via water.rox → water.LG → water → water.tunnel9.79.75
tele spawnvia Ring → Quad → window5.97.125
via Ring → Quad → window.Quad → window6.27.511
via Ring → Quad → YA.Quad → YA.up → YA → YA.box → window9.610.110
mh at hillvia bridge.low → water → water.tunnel6.48.117
via bridge.low → water → water.LG → water → water.tunnel9.710.212
via bridge.low → water.LG → water → water.tunnel9.210.76
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window12125
RLvia water → water.tunnel6.411.329
via bridge.low → water → water.tunnel9.19.69
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window11.414.79
via water → water.LG → water → water.tunnel9.212.17
via bridge.low → bridge.stairs → bridge.high → window10.412.85
RA tunnel spawnvia hill → bridge.low → water → water.LG → water → water.tunnel9.7117
via hill → bridge.low → water → water.tunnel9.29.45
To RA
fromwayfasttypicalruns
QUADvia Ring → RA.entry → RA.low3.35.9130
via hill → RA.tunnel → RA.low9.412.613
via window.Quad → Quad → Ring → RA.entry → RA.low1012.412
via Ring → hill → RA.tunnel → RA.low12.714.46
via Ring → RA.entry → RA.low RJ4.26.328
tele spawnvia Ring → RA.entry → RA.low3.54.5226
via RA.rox → RA.low6.28.295
via Ring → Quad → Ring → RA.entry → RA.low10.714.213
via Ring → RA.entry → RA.low RJ4.46.519
via RA.rox → RA.low RJ7.49.611
mh at SNGvia SNG.tele → Ring → RA.entry → RA.low4.76.851
via SNG.tele → RA.rox → RA.low8.410.446
via SNG.low → SNG.tele → Ring → RA.entry → RA.low7.88.611
via SNG → SNG.lifts → lifts.below → Ring → RA.entry → RA.low8.99.610
via SNG.tele → Ring → RA.entry → RA.low RJ6.57.212
lifts spawnvia lifts.below → Ring → RA.entry → RA.low56.163
via lifts.below → Ring → Quad → Ring → RA.entry → RA.low7.611.39
via lifts.below → SNG.ledge → SNG → SNG.MH → SNG.tele → Ring → RA.entry → RA.low15.517.16
via window → Quad → Ring → RA.entry → RA.low RJ8.611.47
RA tunnel spawnvia RA.low5.56.9128
via hill → RA.tunnel → RA.low13.214.912
via RA.low → RA.entry → Ring → RA.entry → RA.low9.510.612
via RA.low → RA.rox → SNG.tele → Ring → RA.entry → RA.low9.910.110
via RA.low RJ4.5612
mh at hillvia RA.tunnel → RA.low7.29.898
via RA.tunnel → RA.low → RA.rox → SNG.tele → Ring → RA.entry → RA.low11.612.57
via RA.tunnel → RA.low → RA.entry → Ring → RA.entry → RA.low13.3157
via RA.tunnel → RA.low RJ6.6813
via RA.tunnel RJ5.15.36
YAvia window → Quad → Ring → RA.entry → RA.low79.115
via window → window.Quad → Quad → Ring → RA.entry → RA.low8.712.613
LGvia water → bridge.low → hill → RA.tunnel → RA.low14.215.19
PENTvia lifts → lifts.below → Ring → RA.entry → RA.low14.919.316
via lifts → window → Quad → Ring → RA.entry → RA.low RJ14.417.16
mh at Pentvia lifts → lifts.below → Ring → RA.entry → RA.low14.919.316
via lifts → window → Quad → Ring → RA.entry → RA.low RJ14.417.16
To YA
fromwayfasttypicalruns
QUADvia YA.Quad → YA.up → YA2.74.3350
via YA.Quad → YA.up2.43.263
via YA.Quad → YA.up → YA.entry → YA3.86.132
via YA.Quad → YA.up → YA.entry → bridge.high → YA.entry → YA5.2917
via YA.Quad → YA.up → YA RJ4.29.128
tele spawnvia Ring → Quad → YA.Quad → YA.up → YA4.96.5175
via Ring → Quad → YA.Quad → YA.up4.65.429
via Ring → Quad → YA.Quad → YA.up → YA.entry → YA6.27.516
via Ring → RA.entry → Ring → Quad → YA.Quad → YA.up → YA9.412.56
via Ring → Quad → YA.Quad → YA.up → YA RJ5.57.414
lifts spawnvia lifts.below → Ring → Quad → YA.Quad → YA.up → YA6.37.636
via lifts.below → Ring → Quad → YA.Quad → YA.up6.46.811
RLvia bridge.low → bridge.stairs → bridge.high → YA.entry → YA6.710.5175
via bridge.stairs → bridge.high → YA.entry → YA813.757
via water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA8.810.414
via bridge.low → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA11.112.38
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA RJ9.115.426
LGvia water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA6.810.159
via water.rox → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA9.29.920
via water → water.LG → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA11.313.215
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA7.48.313
via water → bridge.low → RL → bridge.low → bridge.stairs → bridge.high → YA.entry → YA14.116.610
mh at SNGvia SNG.tele → Ring → Quad → YA.Quad → YA.up → YA7.98.88
mh at hillvia bridge.low → bridge.stairs → bridge.high → YA.entry → YA7.410.638
via bridge.low → RL → bridge.low → bridge.stairs → bridge.high → YA.entry → YA12.81718
via bridge.low → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA11.215.113
straight0.60.812
via RA.tunnel → RA.low → RA.entry → Ring → Quad → YA.Quad → YA.up → YA11.214.411
RA tunnel spawnvia RA.low → RA.entry → Ring → Quad → YA.Quad → YA.up → YA8.510.517
via hill → bridge.low → bridge.stairs → bridge.high → YA.entry → YA8.810.314
via hill → bridge.low → RL → bridge.low → bridge.stairs → bridge.high → YA.entry → YA16.1188
via RA.low → RA.rox → SNG.tele → Ring → Quad → YA.Quad → YA.up → YA11.112.48
via hill → bridge.low → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA11.812.16
RAvia RA.low → RA.entry → Ring → Quad → YA.Quad → YA.up → YA12.213.514
via RA.entry → Ring → Quad → YA.Quad → YA.up → YA9.315.46
PENTvia water.tunnel → water → water.GL → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA16.216.65
via water.tunnel → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA14.716.15
mh at Pentvia water.tunnel → water → water.GL → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA16.216.65
via water.tunnel → water → bridge.low → bridge.stairs → bridge.high → YA.entry → YA14.716.15
To MH at SNG
fromwayfasttypicalruns
tele spawnstraight1.12.6356
via SNG.ledge → SNG6.48.462
via SNG.ledge3.45.111
via Ring → RA.entry → RA.low → RA.rox → SNG.tele9.517.710
straight RJ2.43.314
RAvia RA.rox → SNG.tele9.311.760
via RA.rox → SNG.tele → SNG.ledge → SNG16.317.310
via RA.low → RA.rox → SNG.tele10.512.87
via RA.rox → SNG.tele RJ9.611.813
RA tunnel spawnvia RA.low → RA.rox → SNG.tele6.27.581
via RA.low → RA → RA.rox → SNG.tele16.219.76
via RA.low → RA.rox → SNG.tele → SNG.ledge → SNG11.814.46
lifts spawnvia lifts.below → SNG.ledge → SNG6.310.859
via lifts.below → SNG.lifts → SNG.ledge → SNG713.744
via lifts.below → Ring → RA.entry → RA.low → RA.rox → SNG.tele16.218.15
mh at hillvia RA.tunnel → RA.low → RA.rox → SNG.tele8.410.473
YAvia window → Quad → Ring → lifts.below → SNG.ledge → SNG11.3135
QUADvia Ring → lifts.below → SNG.lifts → SNG.ledge → SNG1013.130
via Ring → lifts.below → SNG.ledge → SNG7.89.514
via Ring → RA.entry → RA.low → RA.rox → SNG.tele11.915.114
via Ring → RA.entry → RA.low → RA → RA.rox → SNG.tele12.51613
via hill → RA.tunnel → RA.low → RA.rox → SNG.tele11.717.412
LGvia water → bridge.low → hill → RA.tunnel → RA.low → RA.rox → SNG.tele14.215.415
PENTvia lifts → lifts.below → SNG.lifts → SNG.ledge → SNG16.218.923
via lifts → lifts.below → SNG.ledge → SNG15.317.720
mh at Pentvia lifts → lifts.below → SNG.lifts → SNG.ledge → SNG16.218.923
via lifts → lifts.below → SNG.ledge → SNG15.317.720
To MH at hill
fromwayfasttypicalruns
QUADstraight0.50.8417
via Ring1.33.180
via YA.Quad → Quad3.23.812
straight RJ0.72.718
via Ring RJ1.43.911
RA tunnel spawnstraight0.81.1936
via RA.low → RA.entry → Ring9.411.312
via RA.low → RA.entry → Ring → Quad8.7108
via RA.low → RA.rox → SNG.tele → Ring9.2115
straight RJ0.91.211
tele spawnvia Ring2.23.3246
via Ring → Quad2.53.6129
via Ring → RA.entry → RA.low → RA → RA.low → RA.entry → Ring11.11415
via Ring → RA.entry → RA.low → RA.entry → Ring5.68.111
via RA.rox → RA.low → RA.entry → Ring78.810
lifts spawnvia lifts.below → Ring2.63.2181
via lifts.below → Ring → Quad3.44.741
via lifts.below → Ring → RA.entry → RA.low → RA.entry → Ring10.6116
via lifts.below → Ring RJ5.465
mh at SNGvia SNG.tele → Ring5.46.713
via SNG → SNG.lifts → lifts.below → Ring6.279
via SNG.ledge → SNG → SNG.lifts → lifts.below → Ring7.48.87
via SNG.tele → Ring → Quad4.64.85
LGvia water → bridge.low45.6154
via water → water.LG → water → bridge.low7.19.321
via bridge.low3.24.519
via water.rox → water.LG → water → bridge.low9.110.810
via water → water.GL → water → bridge.low7.47.68
YAvia window → Quad4.26.928
via window → window.Quad → Quad4.65.721
via window → Quad → Ring4.76.717
via YA → YA.entry → bridge.high → bridge.low3.66.215
via window → window.Quad → Quad → Ring6.17.710
RLvia bridge.low4.78.548
via water → bridge.low7.210.115
via water → water.LG → water → bridge.low9.110.414
via bridge.low → water.LG → water → bridge.low8.58.99
via water → water.GL → bridge.low7.48.19
RAvia RA.low → RA.entry → Ring710.434
via RA.low → RA.entry → Ring → Quad6.912.222
via RA.entry → Ring6.68.521
via RA.entry → Ring → Quad9.511.714
via RA.rox → SNG.tele → Ring9.111.87
PENTvia lifts → lifts.below → Ring11.8135
via water.tunnel → water → bridge.low9.89.85
mh at Pentvia lifts → lifts.below → Ring11.8135
via water.tunnel → water → bridge.low9.89.85
To MH at Pent
fromwayfasttypicalruns
lifts spawnstraight0.83.1141
via lifts.below → Ring → Quad → window5.15.410
via lifts.below → Ring → Quad → window.Quad → window5.77.28
straight RJ1.84.75
via window RJ2.54.35
QUADvia window2.43.757
via window.Quad → window2.6543
via YA.Quad → YA.up → YA → YA.box → window5.67.621
via YA.Quad → YA.up → YA.entry → bridge.high → window6.68.811
via window → lifts57.46
YAvia window2.43.1147
via YA → YA.box → window5.9842
via window → lifts4.44.910
via YA → YA.entry → bridge.high → window5.97.79
via YA → YA.box → YA → YA.box → window11.412.19
LGvia water → water.tunnel5.25.987
via water → water.LG → water → water.tunnel79.717
via water → bridge.low → water → water.tunnel9.1107
via water → water.LG → water → water.LG → water → water.tunnel10.511.15
via water.rox → water.LG → water → water.tunnel9.79.75
tele spawnvia Ring → Quad → window5.97.125
via Ring → Quad → window.Quad → window6.27.511
via Ring → Quad → YA.Quad → YA.up → YA → YA.box → window9.610.110
mh at hillvia bridge.low → water → water.tunnel6.48.117
via bridge.low → water → water.LG → water → water.tunnel9.710.212
via bridge.low → water.LG → water → water.tunnel9.210.76
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window12125
RLvia water → water.tunnel6.411.329
via bridge.low → water → water.tunnel9.19.69
via bridge.low → bridge.stairs → bridge.high → YA.entry → YA → YA.box → window11.414.79
via water → water.LG → water → water.tunnel9.212.17
via bridge.low → bridge.stairs → bridge.high → window10.412.85
RA tunnel spawnvia hill → bridge.low → water → water.LG → water → water.tunnel9.7117
via hill → bridge.low → water → water.tunnel9.29.45
To RL
fromwayfasttypicalruns
YAvia window → bridge.high2.63.3179
via YA → YA.box → window → bridge.high3.88.157
via window → bridge.high → bridge.low3.95.647
via YA → YA.entry → bridge.high → bridge.low46.428
via YA → YA.entry → bridge.high3.85.523
LGvia water → bridge.low3.24.792
via bridge.low2.94.139
via water → water.LG → water → bridge.low5.87.713
via water.rox → water → bridge.low6.17.112
via water → bridge.low → water → bridge.low6.3810
mh at hillvia bridge.low3.74.6234
via bridge.low → water → bridge.low6.27.533
via bridge.low → water.LG → water → bridge.low6.87.915
straight0.90.911
via bridge.low → water → water.LG → water → bridge.low8.69.39
QUADvia hill → bridge.low3.85.235
via window → bridge.high3.24.234
via YA.Quad → YA.up → YA → YA.box → window → bridge.high5.3834
via YA.Quad → YA.up → YA.entry → bridge.high → bridge.low4.75.721
via YA.Quad → YA.up → YA.entry → bridge.high4.14.215
RA tunnel spawnvia hill → bridge.low4.85.5133
via hill → bridge.low → water → bridge.low7.59.916
via hill → bridge.low → water.LG → water → bridge.low8.69.88
via hill → bridge.low → water → water.LG → water → bridge.low12.512.95
lifts spawnvia lifts.below → Ring → hill → bridge.low6.58.310
via lifts.below → Ring → Quad → window → bridge.high6.4710
tele spawnvia Ring → Quad → YA.Quad → YA.up → YA → YA.box → window → bridge.high7.99.921
via Ring → hill → bridge.low68.718
via Ring → Quad → window → bridge.high78.316
via Ring → Quad → hill → bridge.low7.17.514
via Ring → Quad → YA.Quad → YA.up → YA.entry → bridge.high → bridge.low7.67.913
PENTvia water.tunnel → water → bridge.low10.113.410
mh at Pentvia water.tunnel → water → bridge.low10.113.410
RAvia RA.low → RA.entry → Ring → hill → bridge.low12.316.37
To LG
fromwayfasttypicalruns
mh at hillvia bridge.low → water3.55.1243
via bridge.low2.53.4221
via bridge.low → water → bridge.low → water4.76.820
via bridge.low → water.GL → water5.37.616
via bridge.low → water → water.GL → water99.511
RLvia water3.24.7145
via bridge.low → water4.25.858
via bridge.low3.36.144
via bridge.low → bridge.stairs → bridge.high5.68.315
via bridge.low → water → water.rox → water6.68.67
YAvia YA → YA.entry → bridge.high → water3.95.841
via YA → YA.entry → bridge.high3.45.128
via window → bridge.high3.35.226
via window → bridge.high → RL → water5.27.719
via window → bridge.high → water4.55.117
RA tunnel spawnvia hill → bridge.low → water4.96.4122
via hill → bridge.low3.94.7117
via hill → bridge.low → water → bridge.low → water7.79.39
via hill → bridge.low → water.GL → water6.875
via hill → bridge.low → RL → bridge.low8.69.25
QUADvia hill → bridge.low → water46.331
via hill → bridge.low3.14.130
via YA.Quad → YA.up → YA.entry → bridge.high → water5.16.515
via YA.Quad → YA.up → YA.entry → bridge.high → bridge.low → water6.56.79
via YA.Quad → YA.up → YA.entry → bridge.high44.67
PENTvia water.tunnel → water5.39.124
via water.tunnel → water → water.GL → water12.112.38
mh at Pentvia water.tunnel → water5.39.124
via water.tunnel → water → water.GL → water12.112.38
tele spawnvia Ring → hill → bridge.low → water5.6827
via Ring → hill → bridge.low5.36.623
via Ring → Quad → hill → bridge.low6.16.814
via Ring → Quad → hill → bridge.low → water78.113
via Ring → Quad → YA.Quad → YA.up → YA.entry → bridge.high → water8.71010
lifts spawnvia lifts.below → Ring → hill → bridge.low → water6.39.326
via lifts.below → Ring → hill → bridge.low5.46.515
via Pent → water.tunnel → water9.711.99
via Pent → water.tunnel → water → water.GL → water14.615.35

Fast is the 10th percentile of the runs that took that way (25th when under 15 runs), typical the median. Enemies on the way only slow you down: pick the way that is clear, and count the item against the fast number.

Travel times between key rooms fast / typical without a rocket jump · RJ = fast with one
from \ toquadredYARLLGSNG megahill megaPent roomteleRA tunnellifts
quad·4 / 10 · RJ 63 / 6 · RJ 64 / 8 · RJ 85 / 10 · RJ 1110 / 15 · RJ 110 / 3 · RJ 13 / 8 · RJ 77 / 14 · RJ 82 / 8 · RJ 43 / 13 · RJ 8
red6 / 11 · RJ 5·9 / 15 · RJ 1412 / 1711 / 1810 / 14 · RJ 87 / 13 · RJ 713 / 17 · RJ 206 / 9 · RJ 65 / 16 · RJ 916 / 22 · RJ 19
YA3 / 7 · RJ 57 / 14 · RJ 11·3 / 7 · RJ 54 / 912 / 19 · RJ 165 / 12 · RJ 83 / 7 · RJ 51 / 18 · RJ 147 / 14 · RJ 93 / 10 · RJ 7
RL10 / 16 · RJ 1313 / 207 / 12 · RJ 8·4 / 77 / 196 / 11 · RJ 158 / 15 · RJ 131 / 158 / 14 · RJ 162 / 17 · RJ 17
LG10 / 17 · RJ 1313 / 177 / 13 · RJ 133 / 7·15 / 204 / 8 · RJ 85 / 101 / 157 / 119 / 15 · RJ 15
SNG mega5 / 12 · RJ 77 / 11 · RJ 68 / 17 · RJ 109 / 159 / 14·6 / 11 · RJ 119 / 16 · RJ 141 / 3 · RJ 18 / 14 · RJ 1415 / 22 · RJ 15
hill mega7 / 14 · RJ 18 / 12 · RJ 58 / 15 · RJ 54 / 6 · RJ 53 / 58 / 12 · RJ 9·8 / 13 · RJ 135 / 9 · RJ 81 / 3 · RJ 11 / 17 · RJ 18
Pent room10 / 18 · RJ 616 / 20 · RJ 1311 / 17 · RJ 139 / 18 · RJ 126 / 1215 / 18 · RJ 1810 / 15 · RJ 9·14 / 20 · RJ 1814 / 16 · RJ 132 / 6 · RJ 2
tele2 / 3 · RJ 34 / 7 · RJ 55 / 8 · RJ 67 / 12 · RJ 147 / 12 · RJ 111 / 3 · RJ 22 / 5 · RJ 56 / 11 · RJ 13·5 / 12 · RJ 65 / 13 · RJ 13
RA tunnel6 / 12 · RJ 76 / 8 · RJ 39 / 16 · RJ 155 / 7 · RJ 74 / 6 · RJ 66 / 10 · RJ 111 / 1 · RJ 110 / 16 · RJ 174 / 6 · RJ 5·12 / 18 · RJ 19
lifts3 / 3 · RJ 35 / 10 · RJ 96 / 12 · RJ 126 / 13 · RJ 106 / 12 · RJ 166 / 12 · RJ 163 / 4 · RJ 51 / 4 · RJ 29 / 14 · RJ 123 / 11 · RJ 7·
Getting out of a lock

In the half-minute before a locked team got out, someone had taken a yellow (two breaks in three) and someone had a rocket launcher (two in three); a red is in one break in three, a quad in one in eight. The mega that is part of a break is the hill one.

Items and geometry from the demos and the analyzer's map data; travel and route times from 64 recent NA fours; spawn names and the control notes from Peter (docs/coaching_doctrine.md).